Listed in: | Track building, Extreme editing |
Date: | 2000-05-07 |
Author: | ali |
16:41 | Antimorph: | Melissa was asking me what the best |
16:41 | Antimorph: | way was to start building custom tracks |
16:41 | Antimorph: | Is Gibblers site the best place to start |
16:41 | ali: | Depends |
16:42 | SKITCH2: | I started there so i would say yes |
16:42 | ali: | For lego tracks it's just common sense. No tutorials on that. |
16:42 | Antimorph: | Just use the ingame editor then, yup |
16:42 | ali: | For all-instance tracks (using premade instances like Ekla's walls) it's Gibbler |
16:42 | SKITCH2: | I have never made a lego track |
16:42 | ali: | For 3ds max (doh!) levels it's cyb's and gibbler's. |
16:42 | SKITCH2: | so i dont know |
16:43 | Antimorph: | Have a fiddle about with the track editor Melissa and see what you come up with, then check out the following url |
16:43 | ali: | For tracks like mine its a book about programming. :( |
16:43 | Antimorph: | http://dialspace.dial.pipex.com/town/street/xiz39/revolt/ |
16:43 | Antimorph: | If you want to go further than that, your talking about lots of time, its a damn fine hobby though |
16:44 | SKITCH2: | it is that :-) |
16:44 | Antimorph: | Even extreme tracks take a great deal of time |
16:44 | Antimorph: | its up to you |
16:44 | MelissaMac: | k, |
16:44 | MelissaMac: | i have a lot of time on my hands |
16:44 | ali: | Spaceman's site gives some good clues on how to make nice levels with the lego editor |
16:45 | ali: | it's http://www.spaceman.de/revolt or maybe with /re-volt |
16:45 | MelissaMac: | i can already work with my 3dSM 2.5 and like to use it for a nice fun purpose |
16:45 | Antimorph: | whoa |
16:45 | SKITCH2: | good, can you teach me lol |
16:46 | Antimorph: | I'd assumed you didn't have max, that'll teach me |
16:46 | Antimorph: | hehe |
16:46 | MelissaMac: | i'm not very good but i can already do some pretty nice things |
16:46 | SKITCH2: | heh |
16:46 | Antimorph: | kewlio |
16:47 | ali: | Actually - in order to make *good* tracks - you should be familar with the extreme-editing (damn word!) prior to building things in RV. |
16:48 | Antimorph: | Ok well the site to look to is probably Gibblers on inserting instances, search the forum for general advice on AI nodes, and track zones, and Cybinaries site for Max related stuff (this is a new site, we're trying to write tutorials for it at this moment in time) |
16:48 | Antimorph: | The urls you'll need to appreciate the task are: |
16:49 | Antimorph: | Gibblers and Spacemans, which you've had already |
16:49 | MelissaMac: | yes |
16:49 | Antimorph: | http://www.fastlane.net/cgi-bin/cgiwrap/wlemonds/forumdisplay.cgi?action=topics&forum=Re-Volt&number=16&DaysPrune=20&LastLogin= |
16:49 | Antimorph: | which is the forum |
16:49 | Antimorph: | and |
16:49 | Antimorph: | http://rvmaxediting.freeservers.com/ |
16:50 | Antimorph: | I'm writing an intruduction "How to get started" at the moment |
16:50 | Antimorph: | should be on Cyb's site in a few days |
16:50 | Antimorph: | Of course, the guys here in the chat room can answer most questions after that |
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