Listed in: | 3D Studio MAX |
Date: | 2000-05-13 |
Author: | ali |
14:21 | SKITCH2: | I am just getting frustraited with max |
14:21 | SKITCH2: | spent all day making a model and it doesnt seem to have any polys when i export it |
14:23 | Antimorph: | how big is the file skitch? |
14:23 | SKITCH2: | pretty small |
14:23 | SKITCH2: | no bigger |
14:23 | SKITCH2: | hang on |
14:23 | Antimorph: | I mean the prm you make, yeah |
14:24 | SKITCH2: | 4 byts |
14:24 | Antimorph: | hehe |
14:24 | Antimorph: | Are you in max now? |
14:24 | SKITCH2: | I have tried to export it all dauy |
14:24 | SKITCH2: | no |
14:25 | Antimorph: | load it up with your mesh |
14:25 | SKITCH2: | but I can be in two secs |
14:25 | SKITCH2: | k |
14:25 | SKITCH2: | ok |
14:25 | Antimorph: | ok, you see the box at the top that says All |
14:26 | Antimorph: | to the right of that theres a list thing |
14:26 | Antimorph: | with a cursor |
14:26 | Antimorph: | press that |
14:26 | Antimorph: | tell me what it says in the left hand window |
14:27 | Antimorph: | are you with me? |
14:27 | SKITCH2: | cant find all |
14:27 | SKITCH2: | hang on |
14:27 | Antimorph: | ok, you see your move icon at the top the crossed arrows thing |
14:28 | Antimorph: | The icon your looking for is "Select by Name" |
14:28 | Antimorph: | should be to the left of "Select and Move" |
14:28 | SKITCH2: | what menu are you in? |
14:28 | Antimorph: | Main |
14:29 | Antimorph: | and to the right of "selection filter" |
14:29 | Antimorph: | 10 from the left in main |
14:29 | SKITCH2: | havnt got any of that hmmm |
14:29 | Antimorph: | Your in 2.5 or 3 |
14:29 | SKITCH2: | 3 |
14:30 | SKITCH2: | 3.1 |
14:30 | Antimorph: | ok, go to tools in the menu bar at the top |
14:30 | Antimorph: | and selection floater |
14:30 | SKITCH2: | k |
14:30 | Antimorph: | what does it say in the left window? |
14:31 | SKITCH2: | box1 |
14:31 | SKITCH2: | object01 |
14:31 | SKITCH2: | plane02 |
14:31 | Antimorph: | hehe |
14:31 | SKITCH2: | what? |
14:31 | SKITCH2: | what have i done? |
14:31 | Antimorph: | ok, which of those are part of you model? |
14:32 | SKITCH2: | ermmm? |
14:32 | SKITCH2: | dont know |
14:32 | SKITCH2: | hehe |
14:32 | Antimorph: | select one with your mouse and hit select |
14:32 | SKITCH2: | how do i tell? |
14:32 | Antimorph: | at the bottom |
14:33 | Antimorph: | if its part of you model it'll select it and you can move it about |
14:33 | Antimorph: | chances are you won't be able to see anything but a pivot |
14:33 | SKITCH2: | yep |
14:33 | Antimorph: | do that for each in the list and work out which are not part of your model |
14:33 | Antimorph: | what you've done |
14:33 | Antimorph: | is inadvertantly made |
14:33 | SKITCH2: | got it |
14:34 | Antimorph: | additional objects |
14:34 | Antimorph: | its easy to do |
14:34 | SKITCH2: | just deleted the odd ones |
14:34 | SKITCH2: | hehe |
14:34 | SKITCH2: | silly me |
14:34 | Antimorph: | all it takes is a click in the viewport |
14:34 | Antimorph: | it will export now |
14:34 | SKITCH2: | lol oopps |
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