17:20 |
SKITCH2: |
i have never made an empty world before untill today |
17:20 |
SKITCH2: |
and |
17:21 |
SKITCH2: |
how do you get the collision data back |
17:21 |
ali: |
What? |
17:21 |
SKITCH2: |
any instance i put in has none |
17:21 |
SKITCH2: |
the room is totaly empty |
17:22 |
SKITCH2: |
and when i put an unstance in the room it has no solidity |
17:22 |
SKITCH2: |
instance sorry |
17:22 |
ali: |
Oh I see. |
17:22 |
SKITCH2: |
me and glue just dont mix hehe |
17:22 |
ali: |
You tried to make an empty .w and .ncp, and when you insert instances, strange things happen and they are not solid? |
17:23 |
SKITCH2: |
i saw the faq on emptying a room |
17:23 |
SKITCH2: |
and did the same as the old tedelete but in the g4 code |
17:24 |
SKITCH2: |
legosplit |
17:24 |
SKITCH2: |
and it cleared the room ok |
17:25 |
SKITCH2: |
but prms, the car just falls through |
17:25 |
ali: |
Okay. You should carefully re-read Question #9 and #16 - it explains what happened pretty exactly. |
17:25 |
SKITCH2: |
heh will do |
17:25 |
ali: |
The solution to your program is to glue something in that occupies lots of space. |