Listed in: | Car building |
Date: | 2000-03-24 |
Author: | ali |
07:05 | BurnRubr: | so been busy tweaking any new cars ? |
07:05 | Antimorph: | me, well I was playing around with RV-sizer |
07:06 | Antimorph: | just making big and little cars, quite funny really |
07:06 | Antimorph: | I noticed something funny when I resized the wheels though |
07:07 | Antimorph: | when viewed from a distance they became their original size |
07:07 | ali: | Back. |
07:07 | Antimorph: | and when I closed in with the camera they changed back to the size I modified them to be |
07:07 | BurnRubr: | micro machines |
07:07 | ali: | The wheel .m files are different than any other thing like .w, .prm or .m. |
07:07 | Antimorph: | k |
07:08 | BurnRubr: | yes wheels not work with rv-sizer |
07:08 | BurnRubr: | need wheels sized right before made into prm |
07:08 | BurnRubr: | wheels are a prm file |
07:08 | ali: | No. |
07:09 | BurnRubr: | but stock wheels are different type prm |
07:09 | Antimorph: | I'm beginning to understand, well not understand but comprehend at least |
07:09 | ali: | .m for objects and car bodies are .prm's. .m for wheels are different. They contain lots of wheels, with different detail levels, while everything else comes without variants. |
07:09 | BurnRubr: | something about polygons according to chaos |
07:11 | Antimorph: | Thanks ali, I wonder why there is a difference.. No need to explain, I'll carry on wondering |
07:12 | ali: | Easy to explain: Release date schedule, I think. |
07:12 | Antimorph: | hehe |
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